Everything you Need to Know About Missions in Mobile Strike
Types of Missions:
Daily Missions award:
- Commander Xp
Alliance Missions add:
VIP Missions add:
- Daily Streak Points (unlocked at VIP level 7)
All three offer Commander XP, Resources and Items. Alliance and VIP missions add loyalty/funds and VIP mission add a daily streak to get an additional (small) prize.
Hero XP and Resource are rewarded in multiples of your Stronghold level (see table below). Note resource rewards are slightly higher for food and lower for silver.
|Mission Type||Commander XP||Rss||Loyalty/ Funds||Daily Streak|
|Basic||100 x||200 x||500||16|
|Common||400 x||800 x||2,000||64|
|Uncommon||1,600 x||3,200 x||8,000||256|
|Rare||6,400 x||12,800 x||32,000||1,024|
|Epic||25,600 x||51,200 x||128,000||4,096|
|Legendary||102,400 x||204,800 x||512,000||16,384|
Multiply your HQ Level by the Commander XP and Rss column to see the reward at each mission level.
The level of item awarded is equal to the mission type. A basic mission can reward a lvl 1 item, a legendary mission a lvl 6 one. The possible items you can receive are Materials and Mods
As the rewards from missions increase with hq level, you may want to wait to use your daily chances and alliance chances if you are about to upgrade your HQ.
Also, don’t forget the commander XP rewarded from missions is affected by commander XP boost so consider saving up a number of daily/alliance chances and using them with the 25% commander XP boost item.
The time taken to complete a mission is random but on average a Common mission takes 4 x as long as a Basic mission. An Uncommon mission takes 4 x as long as a Common one, etc.
A completed mission will remain forever until collected, but be warned, an uncollected mission will not be replaced with a new one!
VIP missions can only be started and collected when VIP is switched on. However, if your VIP switches-off midway, the mission will be there to collect the next time you enable VIP.