Home / News

News

All the latest news, tips and gossip from Mobile Strike. Updated weekly.

T5 Future Troops – Research Data Now Live

T5 Future Soldiers

Research Data for T5 Future Troops The combat research tree has been updated for the T5 Future Troops. Check out the tree here. The new research adds 8.8 Bil in power.  Unlike other research trees, there are no resource or time costs associated with them. Just the Future Soldier Files found in packs. The total number of research files required ...

Read More »

Mobile Strike Guide – Tier 5 Future Troops

img_3754

Future Troops – Tier 5 Soldiers Tier 5 soldiers, codenamed “Future Troops,” are the new highest tier of troops ready for battle. This elite detachment is comprised of Strikers, Hunters, Wraiths, and Rocket Barrage. Additionally, these Tier 5 troops are accompanied by a fresh set of traps. Energy Fields, Plasma Mines, and Control Towers will now assist in fortifying your ...

Read More »

Guide to the Combat Lab

img_3623

The Combat Lab The Combat Lab has finished development, and is primed and ready to kick your equipment into high gear. Employing this facility is rather straightforward; however, a Lab Blueprint is required to construct the building. Blueprints of all kinds are found in packs, so keep your eyes peeled. Once a blueprint is acquired, unlock the Combat Lab by selecting ...

Read More »

Mobile Strike Record – Biggest Solo Nerf Hit

img_3678

The Largest Solo Nerf We’ve all known about the troop nerf for a while now, but how much of a factor is it in a battle? AlmightyPain teamed up with PerfektioN to test this out with a Solo Nerf hit, and the results were quite astonishing. AlmightyPain destroyed over 2 billion tier 1 soldiers in a few attacks: the Biggest ...

Read More »

Mobile Strike Round Up – December 21st 2016

Mode Sets Mobile Strike

Mobile Strike Updates – 21st Dec Though 2016 may be coming to an end, the in-game updates are far from over. Here are this month’s highlights. VIP Prestige 110 – VIP Tier 10 VIP levels continue to swell, now reaching up to level 110. However, this VIP Tier does offer some substantial benefits to your war effort: New “Smart Rally ...

Read More »

Mod Sets Data – Now Live

Mods Guide

Mod Sets in Mobile Strike All the Mod Set Data is now live on Mobile Strike Guide. The new tool lets you see: Mod Set Recipes Mod Set Boosts Total Boosts for the entire Mod Set And the filters help you find exactly what you are looking for. The following filters are available: Mod Mod Set Name Boosts present in ...

Read More »

Augments Research Tree Now Live

research mobile strike

Augments Research Data Now Live All the data for the Augments Research has now been added. Check out the Augments Research Tree here. Some Facts for you: Total Research Time: 162,000 Years Total Coin Cost: 5.7 Trillion Total Power Gain: 68 Billion Dont forget you can calculate all your research requirements in the Research and Building Calculator here.

Read More »

Absolute Extinction Core Set, Ultimate Annihilation Core Set, Supreme Destruction Core Set

ultimate annihilation core set

Absolute Extinction Core Set, Ultimate Annihilation Core Set, Supreme Destruction Core Set These three new Mobile Strike cores sets are now live on the site. Check out the recipes and boosts here:   Absolute Extinction Core Set   Ultimate Annihilation Core Set   Supreme Destruction Core Set You can see all the core sets here (this page is automatically updated ...

Read More »

Battle Tactics Research Updated

research mobile strike

Data for Battle Tactics Research Now Live All the data from the massive Battle Tactics Research Tree has now been added check it out here. It is has a whopping  29 levels and here are a few stats for you: Research Time: 122,000 Years Coin Cost: 5 Trillion Power Gained: 17.5 Bil Which brings the total for all in research ...

Read More »

Nerf Calculator Updated

troop-nerf

Update to Nerf Calculator The nerf calculator has been updated to track artillery separately.  Artillery units have a different power to other troops so affect the nerf calculation differently. I think a few users were finding some slightly off results because of this. This should no longer be a problem with the inclusion of separate fields to track Artillery units. Check out ...

Read More »